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GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions
NEW | First Person View 3 - FPS Render for Default Render/HDRP/URP | No Clipping + Independent FoV - Unity Forum
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So I am trying to make a fps game and my camera is seeing through my arm - Questions & Answers - Unity Discussions
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